How Small is Small Enough
As developers, we are very good at breaking up components into sub-components - sometimes exceedingly so. When confronted with a larger than average chunk of work, we make a choice: either consider the work as indivisible to be delivered in its entirety, or break it up smaller pieces. Most of us already experience a sense of foreboding when confronted with a piece of work that is too large. Whether you are estimating in hours or in story points the question is: when breaking up work items into smaller pieces - how small is small enough?
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